RAMZi’s world exists just outside the corner of your eye. It is a land of look behind; possible to reach, impossible to return. At least, impossible to return less a warrior.
It’s not unusual to feel alone in RAMZi’s world (or this world, lest you forget), even in your newfound freedom and ability to adventure. Yes, a vaporous sentimentality does streaks the emerald skyline conjuring reflection and the meditative magic within. When you do find this peaceful solitude, remain alert of zombies and know your allies. Phoebe Guillemot is the guardian of this world. The fearless, intuitive heroine whose arsenal of melted rhythms and mutant songlines exude from her armour.
Guillemot’s past releases - self-administered and for Total Stasis and 1080p - mapped this world, RAMZi guiding the endlessly interpretable landscape with her warped, dubbed-out tribal dance music. The effect was ecstatic, combative, and tactical. For Haku, the next installment in RAMZi’s adventure game, delves more into the mythology surrounding this mossy culture.
For Haku is the first entry in the Commend See series and is released in conjunction with Strange Fires, an installation by artist Jessica Hans.
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